AI Insights · Timothy · July 2025
Top 5 Third Person Games in Australia: Q2 2025 Performance
Explore the performance trends of the top 5 third-person games in Australia during Q2 2025, with insights from Sensor Tower's data on downloads, revenue, and active users.
In the second quarter of 2025, the top third-person games in Australia saw varying performance across downloads, revenue, and active users, as captured by Sensor Tower.
Subway Surfers by Sybo Games ApS showed a dynamic quarter. Weekly downloads experienced an upward trend, peaking at around 17.5K by the end of June. Weekly revenue fluctuated, reaching approximately $2K in the last week of the quarter. Active users climbed steadily, finishing the quarter with about 265K.
Last War:Survival from FUNFLY PTE. LTD. maintained strong revenue figures, peaking at $741K in late April. Downloads started high at over 14K and gradually decreased to around 8.3K. Active users saw a decrease from 47K to 35K by the quarter's end.
Epic Plane Evolution, published by Voodoo, saw a rise in revenue, peaking at $8.9K in mid-May. Downloads followed a similar trend, reaching a high of nearly 14K. Active users increased consistently, ending the quarter with over 44K.
Going Balls by SUPERSONIC STUDIOS LTD observed a steady increase in active users, reaching a peak of 56.6K. Revenue remained relatively stable, with minor fluctuations and a peak at $586 in mid-May. Downloads varied, ending the quarter at about 8.7K.
Free Fire x NARUTO SHIPPUDEN from GARENA INTERNATIONAL I PRIVATE LIMITED generated substantial revenue, spiking to $51.8K in the last week of June. Downloads increased gradually, ending at 7.4K, while active users remained strong throughout the quarter, concluding with 95.3K.
These insights provide a snapshot of the third-person gaming landscape in Australia during Q2 2025. For more detailed analysis, visit Sensor Tower.